2011-08-05

Looking for other releases? See Changelogs.
Table of Contents
General
- Internal Fixes and Improvements.
CBA
@CBA This is ...
- Build 161. Updated to source:@5efaf79a3a6a894790a56518f788df565cea131c
Changed
- Behaviour for CBA_ui_fnc_add when a player is dead. Default now is that the menu won't show when a player is dead. Can be overriden by adding false as a fifth parameter. [Xeno]
Fixed
- AddWeaponCargo and addMagazineCargo now works. [Killswitch]
- Added docs for CBA_fnc_AddMagazineVerified. Refs #11009. [Killswitch]
- Added more function docs. Refs #11009. [Killswitch]
Added
- CBA_fnc_hashRem; Remove key from hash. closes #23118 [Sickboy]
- CBA_fnc_systemChat - display a global chat channel message. (Fixes #2727) [Killswitch]
- Docs for a few more functions... refs: 11009 [Killswitch]
Added
- CBA_fnc_hashRem; Remove key from hash. closes #23118 [Sickboy]
ACE
@ACE This is the Core Mod. Containing all Core ...
- Build 497. Updated to source:@8eec275f159f21de5305d1d415440050dc4120e3
Changed
- Allow linking of DAGR to the SOFLAM. Refs #22358 [jaynus]
- Expanded MFD out to a default for all aircraft. MFD will only open if the class has a GBU or Hellfire mag in config. Refs #16000 [jaynus]
- NV optics on rangefinders will not reset unless necessary [tcp]
- New SUSAT reticle, with sys_reticles support (thanks da12thMonkey!) [Robalo]
- Obsolete handsignals tab in interaction menu removed (is available via TAB or other hotkey anyways) [rocko]
- Obsolete tapping shoulder tab in interaction menu removed (is available via TAB or other hotkey anyways) [rocko]
- Static weapons can now become disabled by incendiary grenades, fixes #19692 [rocko]
- Stretcher on back model, fixes #19298 [rocko]
Fixed
- BIS M2A2/M6 model error [zGuba]
- Error when disarming IED, fixes #22072 [rocko]
- Latest beta's animation changes broke weapon resting. Fixes #22970 [jaynus]
- NVG was available with VSS PSO (vanilla bug), fixes #22924 [Robalo]
- SPO15 warning tone too quiet, fixes #19863 [rocko]
- Sight adjust for T90 commander's MG. Fixes #22494 [VKing]
- Wounds HD EH does not respect ace_w_allow_dam, when wounds is disabled. fixes #22738 [Sickboy]
ACEX
@ACEXThis is the Extras mod....
- Build 339. Updated to source:@e20958bc4f5f412e352ab48ae973fb57719922c7
Fixed
ACEX_RU
@ACEX_RU Russian Faction for ACE Mod. Only for Operation Arrowhead; Combined Ops users. ...
- Build 54. Updated to source:@06fae10eddcc33733c475eb4cfb8e6b46aa27f79
Added
- Engineers for GUE and INS factions, closes #22074 [VKing]
ACEX_USNAVY
@ACEX_USNavy US Navy with Marine Corps faction for ACE mod. Only for Operation Arrowhead; Combined Ops users....
- Build 57. Updated to source:@ed349dfe6d4726dbef5d5fc80d69e6c84b5cca63
