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  • Download | Support | Changelogs

     

    Documentation:

    General Information

    Introduction | Overview | Features | Goals and Scope | FAQ Installation | Running an ACE Server | Tracking Problems

     

    Community Information

    About Us (contact) | Compatible Mods | Contribute | Guides | Missions | Servers | Videos

     

    Developer Information

    API | Classlists | Compatibility | Modification | Resources

     

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  • News    

    Ongoing development Wagn_feed_icon-medium-9343

       ACE 1.13 RC5 [2011-12-09. Hotfix: 2012-04-27]

     

    Stable Wagn_feed_icon-medium-9343

       ACE 1.13 for OA [2011-12-23]

       ACE 1.3 for A2 [2010-07-05] (Deprecated)

     

    Dev blogs Wagn_feed_icon-medium-9343

    1 2 next » (37)

    1 2 next » (37)

     

    Wheeled by Wagn v. 1.8.1
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  • 2011-09-16

     

    Ace_logo_2-small-12945

     

    Fifth release candidate of ACE for OA 1.12

     

    Looking for other releases? See Changelogs.

     

    ACE 1.12 RC5+blog

     

    Includes important security related fixes for CBA.

     

    This build was hotfixed @ 2011-09-21 09:00 GMT. Fetch from SU by using "Verify and Repair".

     

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  • General

    • Internal Fixes and Improvements.

     

     

    CBA

    Fixed

    • Functions Module functions are recompiled each mission. [Sickboy]

     

     

    ACE

    ACE    
    @ACE This is the Core Mod. Containing all Core ...

    Changed

    • Bandaging while prone possible, fixes #24456 [rocko]
    • Dead players can no longer be dragged or carried, due to engine limitation, refs #24470 [rocko]

    Fixed

    • Ejecting unconscious units out of static weapons when wounds is enabled was broken, fixes #24454 [Xeno]
    • Loosing gear in parachute. fixes #24388 [Sickboy]
    • MineDetector action gone. fixes #24444 [Sickboy]
    • No longer switching to rifle when going up from prone with AT weapon, fixes #24457 [Robalo]
    • Satchel charge timed detonation [Robalo]
    • Wrong path to font fams. fixes #24372 [Sickboy]

    Added

    • Ability to unlock aircraft after ejection using ACE repair trucks - takes 120 seconds [zGuba]
    • Additional info to sys_recognize (Rank, Unit/Vehicle type, player's group leader) [zGuba]
    • Clacker object, that allows to take over mines with clackers from dead players [rocko]
    • Lighting of heavy vehicle weapons like 2A42, KPVT, M242 [zGuba]

     

     

    ACEX

    ACEX    
    @ACEX ...

     

     

    ACEX_RU

    ACEX_RU    
    @ACEX_RU Russian Faction for ACE Mod. Only for Operation Arrowhead; Combined Ops users.     ...

     

     

    ACEX_USNAVY

    @ACEX_USNavy US Navy with Marine Corps faction for ACE mod. Only for Operation Arrowhead; Combined Ops users.  
    ...