• View
  • Changes
  • Options
  • Related
  • Edit
  • Download | Support | Changelogs

     

    Documentation:

    General Information

    Introduction | Overview | Features | Goals and Scope | FAQ Installation | Running an ACE Server | Tracking Problems

     

    Community Information

    About Us (contact) | Compatible Mods | Contribute | Guides | Missions | Servers | Videos

     

    Developer Information

    API | Classlists | Compatibility | Modification | Resources

     

  • View
  • Changes
  • Options
  • Related
  • Edit
  • News    

    Ongoing development Wagn_feed_icon-medium-9343

       ACE 1.13 RC5 [2011-12-09. Hotfix: 2012-04-27]

     

    Stable Wagn_feed_icon-medium-9343

       ACE 1.13 for OA [2011-12-23]

       ACE 1.3 for A2 [2010-07-05] (Deprecated)

     

    Dev blogs Wagn_feed_icon-medium-9343

    1 2 next » (37)

    1 2 next » (37)

     

    Wheeled by Wagn v. 1.8.1
  • View
  • Changes
  • Options
  • Related
  • Edit
  • General



    CBA

    • Build 96. Updated to source:@bdb084afd85b391db10e837d9290a2b96f142260

     

     

    ACE

    ACE    
    @ACE This is the Core Mod. Containing all Core ...

    • Build 349. Updated to source:@90e9619ff709ee93ab229c20ea9fd93d70eb34e2
    • Build 348. Updated to source:@8ca115704b74ecd92a8ae93422571c9d694f1644
    • Build 347. Updated to source:@6ed90594ace991fefb76ff8aeaf165873ed3733a

    Changed

    • AI will drop countermeasures only when engaged from the front or from the side. [rocko]
    • Countermeasures can be dropped by pressing SHIFT key (for effect only atm) [rocko]
    • Improved chemlight handling for dead players [rocko]
    • Improved localization [rocko]
    • Improved useraction detection range on ACE's explosive devices [rocko]
    • Moved some useractions for items over to the Self-Interaction menu [rocko]
    • Pilots ejecting over water creates a lifeboat [rocko]
    • Reworked capacity and weight of rucksacks [rocko]
    • Textures on ACE's explosive devices [rocko]
    • Reduced range of static weapons where deafness will occur [rocko]

    Added

    • Interactive SLAM mine dialog [rocko]
    • Keycuff item, to arrest units in conjunction with the Surrender module [rocko]
    • M203 grenades have now the real designation and model [rocko]
    • M433 grenades sometimes become duds. VOG25P is able to bounce and explode 1m in the air [rocko]
    • PRC119 SINCGARS ASIP rucksacks in ACU and MARPAT [rocko]
    • Pilot sunglasses to goggle system [rocko]
    • Russian grenades have nor the real designation and model [rocko]
    • Russian flashbang, Torch-C [rocko]
    • Stretcher, to evacuate injured faster [rocko]
    • VOG 25P grenades [rocko]

     

     

    ACEX

    ACEX    
    @ACEX ...

    • Build 231. Updated to source:@7817361d895d7620f4f6d4a098cf60a4a2c2cb16

    Changed

    • acex_c_veh_5ton addon name is now acex_veh_5ton [Sickboy]
    • Added FCS for M2 and Mk19 Stryker variants (replaced manual adjustment). [q1184]
    • Improved damage textures on various vehicles [rocko]
    • Improved textures on various magazine models [rocko]
    • More cleaner Kobra glass texture [rocko]
    • RPG-7 PGO-7 shadows. Fixes #10440 [zGuba]
    • Reduced Kobra reticle size [rocko]

    Added

    • Added sight adjustment to G3SG1 [q1184]
    • Better GAU8 sounds and burst modes for GAU8 [rocko]
    • More rucksacks in different camo patterns [rocko]

     

    ACEX_SM

    ACEX_SM    
    @ACEX_SM
    This is the Optional Soundmod. It only
    ...

    • Build 32. Updated to source:@68fef1e8006181ffd7a207b206443e4d3c2f7639

    Changed

    • Reverted weapon sound changes. refs #10439 [Sickboy]

     

     

    ACEX_PLA

    @ACEX_PLA This is the Chinese People Liberation ...

    • Build 19. Updated to source:@f3fdf40506de420cfd59875aad5420f4b014d744