
ACE for A2 backwards compatibility delivered as promised, available in the @ACE\Store folder.
Looking for other releases? See Changelogs.
ACE 1.5 RC6+blog
You can use it to play missions from ACE for A2 (ACE 1.3), in ACE for OA (1.5).
More details in ACE_for_OA_Stable_Almost_there.
Classlists updated.
This Update was hotfixed @ 2010-09-20 16:00 GMT
This has become ACE 1.5 Stable, first stable release for ArmA 2: Operation Arrowhead (Standalone and Combined Ops).
Table of Contents
General
- Internal Fixes and Improvements.
CBA
@CBA This is ...
- Build 123. Updated to source:@a2e7e55330dc342b807d7146603b7ee51e536b40
- Build 122. Updated to source:@3bb37805fec1ea7aed8ee7600162de2ed3fc8ab4
Added
- AddPerFrameHandlerLogic; Small higher level framework for easy PerFrame usage [Sickboy]
ACE
@ACE This is the Core Mod. Containing all Core ...
- Build 399. Updated to source:@ed9bb36e7729b4f81e4884bf195dc7391ea43b3b
- Build 398. Updated to source:@c27b7894d2fd474d3d3fb42f893ced25dc13ffd4
- Build 397. Updated to source7c87b01ee1950d67b9882bb4a75f6ccbde9510d3
- Build 396. Updated to source:@c7702b318b951f5a8e08bd6f444d9b5b56d61fce
- Build 395. Updated to source:@f221e41aa78e2943beb9e7f8d7ec3e329970b0aa
Changed
- Carrying a wounded on a stretcher has impact now on stamina [rocko]
- Carrying/Dragging a wounded has impact on stamina [rocko]
- Decreased AT launchers dispersion [q1184]
- Delta Force no longer needs earplugs, they use ComTac [rocko]
- G effects is now using per frame handler engine for non delayed g calculations and effect rendering [Xeno]
- Immersive dismount added again, fixes #13806 [Xeno]
- HuntIR shows direction of camera and also corrected recording time [rocko]
- MX2A equipment picture [rocko]
- Missile guidance Opt Laserloop uses perFrameHandler [Sickboy]
- Muzzle smoke and ground dust spawn at the muzzle now [q1184]
- Scope click sound updated [q1184]
- T-72 optics easier to aim with [zGuba]
Fixed
- AI can use EGLM [VKing]
- ARTY related error messages [Xeno]
- AH1Z didn't have countermeasures [VKing]
- Ace_w_ismedic variable not taken into account at use epi/morph etc. fixes #13545 [Sickboy]
- Apache M230 ballistics [VKing]
- Btr-40 damage detection [q1184]
- Map tool no longer resets to origin position on map close. [Nou]
- Old dependencies in test missions. refs #13677 [Sickboy]
- Stamina script errors due to ruck gearWeight function [Sickboy]
- Stryker MC had only one mk19 mag [q1184]
- Trying to deploy weapon w/o bipods when prone sometimes resulted in switching to standing pos [q1184]
- Weapon resting was allways possible when beeing crouched, refs #13833 [Xeno]
- Weapons system didn't respect ace_hide. Should speed up the magicbox and weapons+magazines scripts [Sickboy]
Added
- Coop MPMission Pack by AnimalMother92 [Sickboy]
- Missile guidance test missions on Takistan [Sickboy]
- Optional A2 Backwards Compatibility addon; Run all ACE for A2 (1.3 latest) Missions on ACE for OA. refs #11874
- Sight adjust for M32, M79 and Mk13 [VKing]
ACEX
@ACEXThis is the Extras mod....
- Build 272. Updated to source:@7ce5efcc4747982ec8f6ecf7fa26b3dea869a57b
- Build 271. Updated to sourcedcff1f2527d82567903b916cd25d67d41278342d
- Build 270. Updated to source:@aa96b92fdaec366f7f3c4b16eac9fe065a204a9e
Fixed
- M16A4 Grenade Launcher didn't work without CO [VKing]
- Missing av8b texture [Sickboy]
- Missing brdm textures [Sickboy]
- Missing M249 textures. fixes #13547 [Sickboy]
- Missing RPK Fire sound [Q1184]
- Some G36 models threw errors without CO [VKing]
- UMP45, M3A1, and KAC PDW threw errors without CO [VKing]
Added
- Germany and BAF boxes. refs #13687 [Sickboy]
- HK417 firing sound [tpM]
- RPK (model by RobertHammer) [q1184]
ACEX_SM
@ACEX_SM...This is the Optional Soundmod. It only
- Build 60. Updated to source:@021a0d5a04846d9b2550cffd31f7218dd3364dac
- Build 59. Updated to source:@162969d9250a037c0a998f783be7919764bca1aa
Changed
- Readjusted loudness levels [tpM]
ACEX_RU
@ACEX_RU Russian Faction for ACE Mod. Only for Operation Arrowhead; Combined Ops users. ...
- Build 6. Updated to source:@6e673511aad14f3ed7683c832ea6596249c7d53a
- Build 5. Updated to source3e4b2b9fe105bdbea3e88764a9b95d9288b8ed0d
- Build 4. Updated to source:@c3b6bdc8a733a5faecb44e42a833a90e7d18244b
Changed
- Optics for BMDs [rocko]
- ReEnabled BMP2 and BMP2D for RU faction [Sickboy]
- Restored ACE 1.3 Russian and Vityaz MVD loadouts. fixes #13734 [Sickboy]
- Su-30 high resolution LOD and weapons proxies [Aushilfe]
Fixed
- BMP-2 missing model error [Sickboy]
- Double Stringtable entry SU series [Sickboy]
- Engine noise in Su30/34 cockpits [VKing]
- Missing bmd1 at3 rvmat [Sickboy]
- Missing T72B textures. fixes #13648 [Sickboy]
- Missing rvmats for BRDMs [rocko]
- Wrong reference to BRDM data [rocko]
Added
- CDF, INS and GUE boxes. refs #13687 [Sickboy]
- Kamaz/Ural repair/reammo/refuel for sys_repair [Sickboy]
- New RU box. refs #13687 [Sickboy]
ACEX_USNAVY
@ACEX_USNavy US Navy with Marine Corps faction for ACE mod. Only for Operation Arrowhead; Combined Ops users....
- Build 7. Updated to source:@917d344ff6e546a2871d39c75f5607db085bd347
- Build 6. Updated to sourcef6037f8e26add83670630db6322a4dcc731b9198
- Build 4. Updated to source:@f71e8e8012f0b38333fcce45c3435ef7e3fc82b6
Changed
- Reduced size of SMAW spotting tracer [q1184]
- ReEnabled AH1's for USNavy faction [Sickboy]
Fixed
- Empty SEAL groups [VKing]
- SMAW Spotting rifle pboprefix, fixes #13760 [Sickboy]
Added
- MTVR repair/reammo/refuel for sys_repair [Sickboy]
- New USMC box. refs #13687 [Sickboy]
- SMAW Spotting rifle [rocko]
