Table of Contents
Some features of the game have been removed, adjusted, or replaced.
Classes
- MTVR's hidden (scope 1 to remove from editor), in favour of 5t Truck's (US Army found MTVR too expensive) - Will be available for USNAVY (incl USMC) ACEX expansion.
Backpack system
- BIS Backpacks will remain usable in missions that already use them
- Re-evaluate at a future patch
Motivations:
- Cannot properly enumurate magazines in the backpacks, so cannot calculate weight -solved
- BIS system is based on slots, as opposed to weight/volume - solvable
- Can't script-add the rucksacks into weapon crates - solved
- Mass overload of rucksacks when too many rucksacks are put into crate manually - Solved?
CSW (CrewservedWeaps)
- BIS CSW will remain usable in missions that already use them
- Re-evaluate at a future patch
Motivations:
- No tripod placing/turning etc
- TODO
Strykers
- Most strykers hidden (scope 1 to remove from editor), but there are non-desert ACE Strykers available atm. You can still spawn them with createVehicle or manual mission.sqm editing
- ACE desert strykers are planned.
- Evaluate at a future patch.
Motivations:
- They seem incomplete / rushed
- They have unrealistic loadouts which are not correctly solveable due to the models. Examples are the Mortar and Gun strykers that have features missing.
- They lack 3rd position (Commander)
- They lack interiors
