Table of Contents
Mission Makers
You must place the "(Æ) Wounds: Enable Wounding System" module for the IFAK to be active.
ACE_IFAK_Capacity
Integer
Description: The maximum amount of each item that the IFAK can hold (default 2).
Addon Makers
ACE 1.13 RC5 [2011-12-09. Hotfix: 2012-04-27]
ACE 1.13 for OA [2011-12-23]
ACE 1.3 for A2 [2010-07-05] (Deprecated)
You must place the "(Æ) Wounds: Enable Wounding System" module for the IFAK to be active.
Integer
Description: The maximum amount of each item that the IFAK can hold (default 2).