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    Documentation:

    General Information

    Introduction | Overview | Features | Goals and Scope | FAQ Installation | Running an ACE Server | Tracking Problems

     

    Community Information

    About Us (contact) | Compatible Mods | Contribute | Guides | Missions | Servers | Videos

     

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    API | Classlists | Compatibility | Modification | Resources

     

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    Ongoing development Wagn_feed_icon-medium-9343

       ACE 1.13 RC5 [2011-12-09. Hotfix: 2012-04-27]

     

    Stable Wagn_feed_icon-medium-9343

       ACE 1.13 for OA [2011-12-23]

       ACE 1.3 for A2 [2010-07-05] (Deprecated)

     

    Dev blogs Wagn_feed_icon-medium-9343

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    1 2 next » (37)

     

    Wheeled by Wagn v. 1.8.1
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  • Vipermaul+image-medium-12865

     

    Jobs

     

    Assistant Team Leader and developer of A.C.E. Mod.

     

    Story

     

     

    Joined the team in ArmA I as a developer,  my first project was to take over the development of the ACE Javelin to give it a Top down and Direct attack mode which according to the community was pretty successful. Then I became the owner and developer of integration of Mando Missile technology into ACE. Soon after that I joined the ACE Project Board Team as an Assistant Team Lead. 

     

    In ArmA II my role continued to with doing many of the dirty work behind the scenes, recruiting, enrolling new devs, updating dev documentation, troubleshooting development environments for new devs, testing Sickboy tools for mod distribution, etc. 

     

    It has been a constant struggle to balance real life with all the roles I perform but it is desirable challenge to be involved with the ACE team and its many awesome developers.